Another Re-imagined Sandbox picture (posed in Garry’s Mod). First time trying out sunset light. I tried to toy with composition this time, and intentionally left a big part of the image empty, as I wanted to convey emptiness. I also tried to give the structure a story of some sort - which can be read by examining its details - and make as much sense of it as it allows (which isn’t much). Hope it turned out well.
Thanks! Sky is a merge of different cloud types I got from google images with some manual additions of my own, and then there is a thin ‘volumetric’ cloud surrounding the structure, which you can see better in the atmopass image, which I lit up/blended manually using ingame lights and depth buffers
Thanks! Glad the sunset look’s there, wasn’t quite sure I had the hue right
As to your question, gonna give you the long answer. I asked myself: what would a Garry’s Mod Sandbox universe look like if it were real, and filled with real ‘players’ that are bound to its laws and don’t have the option to just disconnect? What would they do in their spare time with an endless supply of resources, and the untold powers of the Tool Gun and Physics Gun at their fingertips? You bet your ass it’s gonna be huge ass sky scraping super structures! Ridiculous contraptions, senseless, impractical machines. I came up with an unpredictable world overflowing with the creations of its mindless players’ unlimited and unregulated imagination, or basically (what I find to be) the ultimate platform for artistic exploration, (and this right there is absolute motivation for me…)
Anyways I also figured that with time, just like toys, these structures and creations are all bound to be forgotten and replaced by new ones. So a large portion of this world will be occupied by abandoned structures, much like this one. This time it happens to be a gigantic stranded bridge spanning across different ‘maps’ (continents), suspended solely by a net of hoverballs. This intercontinental superstructure can pivot on its midpoint anchor which shoots straight down into the ocean (visible in pic), and thus connect more than just 2 maps together.
Saw this on reddit and found my way here. Incredible job man. I hope you create some kind of tutorial. Do you use many custom props for these builds? I haven’t played gmod in a while but I don’t recognise a lot of it.