Alright, I made a ChatBot that I called EDI for a Clonewars server, it uses Lua Regex to compensate for broken English, and is done with the PlayerSay hook. She is almost done! Though, I want to give her Color when she returns a message… I know that chat.AddText is clientside, and I also know that ChatPrint will only read a string.
I researched some past problems like this, and they seem to have wrote a workaround using umsg, and I was hoping that maybe I can get some help with that?
Any help is appreciated!