Serverside ChatPrint, Help?!

Alright, I made a ChatBot that I called EDI for a Clonewars server, it uses Lua Regex to compensate for broken English, and is done with the PlayerSay hook. She is almost done! Though, I want to give her Color when she returns a message… I know that chat.AddText is clientside, and I also know that ChatPrint will only read a string.

I researched some past problems like this, and they seem to have wrote a workaround using umsg, and I was hoping that maybe I can get some help with that?

Any help is appreciated!

you can use sendlua, or net messages.

also umsg’s arent recommend.

[editline]9th October 2015[/editline]

some usefull info in there if you sort through the junk i posted :stuck_out_tongue:

Thank you both, I was able to get started thanks to you DarkWorld, and then some of the people who helped kulcris were able to help me as well.

I was able to get it to work!

Thanks again!