SetScreenLock(false) not working?

I’m trying to draw a derma window that pops up briefly, then goes away, it’s just for displaying some data. Anyway, I want the player to still be able to move about and play normally while it’s onscreen, I assumed setscreenlock() would do it, but it seems to be nonfunctional or does something else. So I’m wondering, how do I enable player input with a DERMA window up?

Get rid of MakePopup().
Player is unable to move when cursor appears.

Panel:SetKeyboardInputEnabled( false ) will allow players to move.