Setting IPhysObject type

How can I change the physical properties of an entity? Ex: Changing from rubber to metal.

local phys = self.Entity:GetPhysicsObject()

I need to change that to something like

local phys = self.Entity:SetPhysicsObject( type.Metal )

Thanks, bro. :smiley:

[editline]8th January 2011[/editline]

Doesn’t work. Attempt to compare nil with number?

Without code, I cant help you.

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