For some reason whenever I spawn a certain amount for NPC’s in Garry’s Mod the lag becomes atrocious and pretty much renders the game unplayable. Eventually, if enough NPC’s are spawned, the game lags to the point that it crashes. On occasion, whenever I go to load up a map it just kicks me out of the game as well. It is incredibly annoying, I love Gmod and im dying to play around with it. I reckon, based on a rough estimate, that it can handle on my computer around about 13-15 NPC’s before beginning to lag. I do have a good gaming computer that has handled all of the games that ive thrown at it before, and it’s played other Valve games like Half-Life 2 and Portal effortlessly, which featured far more active NPC’s in a single scene than in my time in Garry’s Mod. Furthermore, whenever I go the options in Gmod, the ‘recommended’ settings are all high, so I figure that the game is detecting that my PC can handle pretty heavy stuff. Mystery is, why the hell is it lagging? If anybody could help me out, I’d much appritate it :). This is very, very infuriating. My system specs are below, hope it helps:
OS- Windows Vista Home Premium, Service Pack 2
System- Manufactured by Zoostorm, G31 VP Series M7
Processor- Intel® Core™2 Quad CPU Q9550 @2.83 GHz
System Type- 32-bit Operating System
[editline]30th December 2013[/editline]
Also, I have a NVIDIA GeForce GTX 650 graphics card.