I was mapping a little outdoor enviorment, and of course I’m useing displacements left and right, only thing is: sew dosen’t seem to work like I expected it to. I select 2 displaced surfaces that are not matched up along one edge(the only edge they share) and hit sew. However, the only thing that happens is that one corner is bent down from the taller displacement to match the lower one; leveing the rest of the displacement as it was before:incorrect. I was wonering if there was somethign special I had to do to use the sew function.
Thanks in advance for any help!