I’m starting a huge nuts project- and I am going to have to go out and take a bunch of pictures to replicate the buildings and everything correctly in the map. So, when I take a picture of, a brick wall, lets say- now i have the picture, but i need to to look seamlessly sewn together and not choppy, so I need a program to do that- Any ideas?
They have some other interesting tutorials, too. Some textures are harder to tile than others, but once you know what you’re doing, it’s not too bad.
Edit: In fact, speaking of CGtextures tutorials, I wanted to link this one too, even though it isn’t related to making textures tileable. I haven’t tried this yet, but it looks invaluable for making custom textures. http://www.cgtextures.com/content.php?action=tutorial&name=matchcolor