- A new Deathmatch gamemode! -
- Two Classes:
- Deathmatch Class**
Spawns with weapons to be chosen at spawn-time and can deal damage to other Deathmatch players.
While you’re choosing a weapon (within a limited time, to avoid blocking the spawnpoint) you are temporarily invisible and protected from damages.
** - Builder Class**
Spawns with a Physgun and a Toolgun and cannot deal or receive damage.
Use F2 to change class.
Weapon list customizable from the server owners!
Current To-Do List:
*- Block propkilling
- Score limit (90% Ready)
- Fix spawning where you died*
For Server Owners:
The gamemode’s short name is sghdm.
To run a dedicated server, add this addon to your server collection and add +gamemode sghdm on the srcds command line.
Every weapon is stored in a configuration file the server hoster needs to make on his own.
If no configuration file is available, you will have HL2 weapons listed as a fallback.
The file needs to be located into:
[c] HL2 [w#HL2#] weapon_smg1#SMG#1 weapon_pistol#Pistol#2 weapon_crowbar#Crowbar#3 weapon_frag#Grenade#4 [a] SMG1#96 Pistol#64 Grenade#3
This is a very basic weapon configuration file.
Under [c], all categories need to be listed, one each line.
Under [w#(category name)#], all weapons need to be listed as following:
To give multiple weapons in a single slot, separate them with a |
My own configuration file can be found here:
This configuration file requires:
CSS Weapons on M9K Base
M9K Assault Rifles
M9K Heavy Weapons
M9K Small Arms Pack
FA:S 2.0 Alpha SWEPs
FA:S 2.0 Alpha SWEPs - Misc
FA:S 2.0 Alpha SWEPs - Pistols
FA:S 2.0 Alpha SWEPs - Rifles
FA:S 2.0 Alpha SWEPs - Shotguns
FA:S 2.0 Alpha SWEPs - SMGs
FA:S 2.0 Alpha SWEPs - U. Rifles
SCars Slim (or any variant)