Shooting a certain prop from a func_tank?

I can’t figure out how to do this :frowning: A func_tankphyscannister doesn’t seem to work, as it just crashes whenever I use it. Anyone have a way to shoot a prop as opposed to a bullet from a tank?

Connect an env_shooter to the OnFire output of the func_tank?

Well now whenever I try to get on any func_tank, no matter what, HL2 crashes :frowning: