I am trying to compile Crysis Korean Jeep, but I keep getting “ERROR: short conversion out of range 41952” in StudioMDL. Now I know what this error means, thats why I tried dividing the model into two references. Doesnt work either. Then I tried compiling with only the reference without the biggest part (carrosserie): that worked. Also tried bodygroup trick: doesnt work. I have already compiled models with greater polycounts than this one, I really dont understand this. 3ds max says 36k polys, while my previous cars had 39k - 43k and they compiled.