Silent RunConsoleCommand or Silent Change of Servervars

Hey there,

I want to change the ttt_posttime_seconds via a script while the server is running. This is no problem doing by RunConsoleCommand.
But: There is a really unattractive message visible for every player, that the server var has changed.

Does anybody know how i can stop the console to print this out?

Either remove the FCVAR_NOTIFY flag from the convar or use a ChatText hook to hide the message.

Thank you very much for telling me about these two options! And thank you for the other guy too, telling me where the Flags where set!

For the reason someone is having the same question and finding this thread:
Check out gamemodes/terrortown/gamemode/init.lua