Simple LUA questions...

What would I need to do in order to map a mapcycle/map rotation that also changes the game mode depending on the map.

Specifically, we run Prop Hunt and TTT maps on our server, but we want to switch between them every other map in 30 minute increments.

Suggestions?

I have searched google EXTENSIVLY for this, however, I can not seem to find any relevant information to what I specifically need.

If I have to code something, let me know. I’ve got c++/Java experience, but I don’t know any of the LUA variables used for things like map time length ETC and there doesn’t seem to be any way to find this information out.

In fact, I’m kind of surprised by how little information there is on map lists (from what I can find) and how it almost seems to some sort of magical knowledge that is hidden from anyone unworthy…