Simple trace/Ent.Create

I restarted some lua coding and I’m already in trouble, I tried looking at wiki but ents.Create doesn’t have much documentation on how to create a physics ent.

So can anyone help me with a script that spawns lets say a

models/props_junk/wood_crate001a.mdl

in front of me.

You need to spawn a prop_physics and then set its model.

[lua]local ent = ents.Create(“prop_physics”)
ent:SetModel(“models/props_junk/wood_crate001a.mdl”)
– Set position etc
ent:Spawn()[/lua]