After finishing Singularity I decided to try and port the weapons seeing as it runs on Unreal Engine 3 and porting from UE3 games is relatively easy.
I’m having serious issues extracting from the archives using Umodel. I can’t extract any static meshes so I extracted the skeletal meshes instead (the view models). So these are the view models compiled as world models. The machine gun archive did not have a skeletal mesh in it so it will not be available unless someone can rip it or make Umodel work right.
On top of that, I cannot extract every texture, even though I renamed the .TFC archive to match the name the UPKs refer to. I get an error like this in the dialog box:
Reading w_ar_gatling_ammo_chain_d mip level 1 (128x512) from textures_P0.tfc ******** wp_SP_ARGattlingGun_SF.upk: Texture2D'w_ar_gatling_ammo_chain_d' ******** *** ERROR: assertion failed: Block->UncompressedSize <= Size appReadCompressedChunk <- FByteBulkData::SerializeChunk <- UTexture2D::LoadBulkTexture:Fil
Texmod won’t work with Singularity (game crashes if I try to load a level), so I can’t rip them. 3D Ripper DX does not work with Singularity either (for me at least).
Anyway, so far I have the Centurion (revolver) and the Volk-S4 (shotgun) fully working with phong shading and all that mess. Here are some pictures (Model Viewer):
More to come real soon. Keep an eye on this.
Completed SNV-E99 (sniper), Seeker, and Dethex Launcher (Grenade Launcher):
Shitty pose and shooped image by me:
This is far as I can go for the weapons. The issues I’m having with Umodel will not let me extract specific textures for the Autocannon, the Rocket Launcher, and the Spike Shot, therefore I cannot complete the texturing of those weapons. I also can’t find the skeletal mesh of the AR-9 Valkyrie (assault rifle), so for the time being, these weapons are unavailable until someone figures out how to get the needed resources.
**http://filesmelt.com/dl/Singularity_guns_beta.rar <- Install First!
http://filesmelt.com/dl/dat_fix2.rar <- Install Second!
Standard addon format, has a spawnlist (that hopefully works properly). Let me know if I fucked up any of the files and something is missing.
**- **Do not ask me to rig characters. I DO NOT HAVE THE SKILLS TO RIG CHARACTER MODELS!
You may reupload to Garrysmod.org or redistribute as long as you credit Raven Software for the original content and me for porting it.
If any mod wants to, please move this thread to the Releases section.