The skins purchased via pointshop (_Undefined’s) get reset back to the default skin for TTT at the start of a round. How to fix? Thank you.
You could edit the lua file for TTT that defines the round system, so that it checks if they have the pointshop item and sets their model accordingly at the start of the round.
The command you would use is ply:PS_HasItemEquipped(“itemname”)
Comment out line 271 of player_ext.lua
I’ve done this, and it has not changed.