Hi,
I am about to release a L4D2 map, but i have a problem. Friends of me helping beta testing have it aswel. When in-game, sometimes my skybox screws up. It looks like there is a leak and you are staring into the “void”, like there is no skybox at all. When i look away and back again it’s fixed. Same if i spam my flashlight button.
- I checked if there is a leak, there is none
- I tried diffrent skybox textures, occurs on all of them
- Cubemaps are properly built
- No errors in the compile log that indicates the problem
Is there any known solution for this?