Hello, sorry I’m new to the facepunch forums; don’t bite me haha.
But I have rigged an existing ragdoll to a playermodel myself. Although in game you can see these nasty polygons.(ignore the sizeing and bodygroup issue, thats currently being fixed.)
This is what I mean about the nasty polygons.(image is a little outdated since I have fixed most of the rigging errors)
thanks to my fiance for the image,compiling and testing
In 3DS Max the model is smoothed it doesn’t show these polygons, I have used wunderboy and cannonfodder SMD export. These two seem to be the cause of this. When I used WallWorm SMD exporter, it was smooth but everything was broken(vertices broke and missing textures).
Is anyone willing to help me with this problem? ;; I have tried everything.