I was thinking that we need at least one npc that can render a player helpless, until saved by a friend that is. I’ll get to the point, heres my idea :
-Any model, hell Gman would be fine.
-Runs around a map, would seek out high areas if possible, and use a melee animation to attack if caught at close range.
-Upon seeing a player it lets out a gurgle, scream, whatever.
-Attacks with a tounge that would ragdoll a player, making them helpless. The ragdoll itself takes damage from falls etc, but will only take damage from the smoker if he manages to pull them towards him. The pulling would be similar to the winch tool, he could perhaps play a rapidly looping melee animation to simulate pulling.
-Upon dragging a player at his feet, he continues to rapidly melee, each swing doing 5 damage, making the players ragdoll twitch and roll perhaps.
-Has a large amout of health, perhaps similar to the Poison Zombie.
-When grabbed by the smoker there is nothing you can do apart from wait until you get saved, wait until you die or undo the smoker.
-A player would unragdoll if they are laying stationary with no tounge attached after, say, 3 seconds.
I think this would be quite challanging but I dont think theres anybody who wouldn’t want this.
If this is too hard or even impossible, any npc that can render a player helpless until the player’s or the npc’s death would be great.