SNPC server stress

I apologize if this has been asked before but, does anyone know how many SNPCs can be spawned on a top-rate machine before it’s performance becomes noticeably affected?

It depends on a lot of things such as the model/texture and how many bullets they’re firing per shot and how much shit’s in their think hook.

But I have a question for you: Why aren’t you testing this out for yourself?

Your question is extremely broad, but I would say (again this is probably off) that a accurate range would be like 15 - 25.