So I got this when I tried to run a map I edited


** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\episodic" "C:\HammerAutosave\rp_nc_city8_v2d3_002.vmf"

Valve Software - vbsp.exe (May 15 2014)
4 threads
materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\episodic\materials
Loading C:\HammerAutosave\rp_nc_city8_v2d3_002.vmf
material "env_textures/wall10" not found.
Material not found!: ENV_TEXTURES/WALL10
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "city_8/plasterwall005d" not found.
Material not found!: CITY_8/PLASTERWALL005D
material "env_textures/wall11" not found.
Material not found!: ENV_TEXTURES/WALL11
material "env_textures/concretewall08" not found.
Material not found!: ENV_TEXTURES/CONCRETEWALL08
material "city_8/city8tile" not found.
Material not found!: CITY_8/CITY8TILE
material "metal/metalwall054a" not found.
Material not found!: METAL/METALWALL054A
material "city_8/plasterwall005c" not found.
Material not found!: CITY_8/PLASTERWALL005C
material "metal/metalwall_bm_01a" not found.
Material not found!: METAL/METALWALL_BM_01A
material "plaster/offwllb" not found.
Material not found!: PLASTER/OFFWLLB
material "city_8/plasterwall005a" not found.
Material not found!: CITY_8/PLASTERWALL005A
material "city_8/plasterwall005e" not found.
Material not found!: CITY_8/PLASTERWALL005E
material "de_nuke/nukmetwalli" not found.
Material not found!: DE_NUKE/NUKMETWALLI
material "de_train/de_train_plasterwall_01" not found.
Material not found!: DE_TRAIN/DE_TRAIN_PLASTERWALL_01
material "city_8/blueglass" not found.
Material not found!: CITY_8/BLUEGLASS
material "city_8/white" not found.
Material not found!: CITY_8/WHITE
material "city_8/whiteglass" not found.
Material not found!: CITY_8/WHITEGLASS
material "city_8/fog" not found.
Material not found!: CITY_8/FOG
material "city_8/4signs" not found.
Material not found!: CITY_8/4SIGNS
material "city_8/bluehotel" not found.
Material not found!: CITY_8/BLUEHOTEL
material "city_8/bluec8cca" not found.
Material not found!: CITY_8/BLUEC8CCA
material "city_8/monitor_animated" not found.
Material not found!: CITY_8/MONITOR_ANIMATED
material "city_8/aliensign_animated" not found.
Material not found!: CITY_8/ALIENSIGN_ANIMATED
material "city_8/pacific" not found.
Material not found!: CITY_8/PACIFIC
material "city_8/crematorsign" not found.
Material not found!: CITY_8/CREMATORSIGN
material "city_8/deus" not found.
Material not found!: CITY_8/DEUS
material "city_8/dystopiagreen" not found.
Material not found!: CITY_8/DYSTOPIAGREEN
material "city_8/technosign" not found.
Material not found!: CITY_8/TECHNOSIGN
material "city_8/verticalsign" not found.
Material not found!: CITY_8/VERTICALSIGN
material "city_8/mad_animated" not found.
Material not found!: CITY_8/MAD_ANIMATED
material "city_8/mikosign" not found.
Material not found!: CITY_8/MIKOSIGN
material "city_8/housingblockb" not found.
Material not found!: CITY_8/HOUSINGBLOCKB
material "city_8/doveposter" not found.
Material not found!: CITY_8/DOVEPOSTER
material "city_8/housingblocka" not found.
Material not found!: CITY_8/HOUSINGBLOCKA
material "city_8/housingblockc" not found.
Material not found!: CITY_8/HOUSINGBLOCKC
material "city_8/dystopiablue" not found.
Material not found!: CITY_8/DYSTOPIABLUE
material "city_8/raincoat" not found.
Material not found!: CITY_8/RAINCOAT
material "city_8/mental" not found.
Material not found!: CITY_8/MENTAL
material "city_8/riotcops" not found.
Material not found!: CITY_8/RIOTCOPS
material "city_8/greensign" not found.
Material not found!: CITY_8/GREENSIGN
material "city_8/district1display" not found.
Material not found!: CITY_8/DISTRICT1DISPLAY
material "city_8/matrix" not found.
Material not found!: CITY_8/MATRIX
material "city_8/console-cwu" not found.
Material not found!: CITY_8/CONSOLE-CWU
material "city_8/c8poster5" not found.
Material not found!: CITY_8/C8POSTER5
material "city_8/c8poster3" not found.
Material not found!: CITY_8/C8POSTER3
material "city_8/c8poster8" not found.
Material not found!: CITY_8/C8POSTER8
material "city_8/union" not found.
Material not found!: CITY_8/UNION
material "city_8/theater" not found.
Material not found!: CITY_8/THEATER
material "city_8/darkblue" not found.
Material not found!: CITY_8/DARKBLUE
material "city_8/city8logo" not found.
Material not found!: CITY_8/CITY8LOGO
material "city_8/housingblockd" not found.
Material not found!: CITY_8/HOUSINGBLOCKD
material "city_8/displaycommand" not found.
Material not found!: CITY_8/DISPLAYCOMMAND
material "nature/blendgravelgravel02b" not found.
Material not found!: NATURE/BLENDGRAVELGRAVEL02B
material "custom/customglasswindowblue" not found.
Material not found!: CUSTOM/CUSTOMGLASSWINDOWBLUE
material "custom/customglasswindoworange" not found.
Material not found!: CUSTOM/CUSTOMGLASSWINDOWORANGE
material "env_textures/wall01" not found.
Material not found!: ENV_TEXTURES/WALL01
material "de_nuke/nukfloorb" not found.
Material not found!: DE_NUKE/NUKFLOORB
material "stone/stonewall_inn01b" not found.
Material not found!: STONE/STONEWALL_INN01B
material "concrete/concretewall_bunker01a" not found.
Material not found!: CONCRETE/CONCRETEWALL_BUNKER01A
material "metal/forest_metal01h" not found.
Material not found!: METAL/FOREST_METAL01H
material "concrete/concretewall041d_dry" not found.
Material not found!: CONCRETE/CONCRETEWALL041D_DRY
material "nature/blendrockdirt_tunnel03a" not found.
Material not found!: NATURE/BLENDROCKDIRT_TUNNEL03A
material "de_nuke/nukfloora" not found.
Material not found!: DE_NUKE/NUKFLOORA
material "carpet/offflrb" not found.
Material not found!: CARPET/OFFFLRB
material "city_8/forestthick" not found.
Material not found!: CITY_8/FORESTTHICK
material "metal/metalpipe_vent001c" not found.
Material not found!: METAL/METALPIPE_VENT001C
material "nature/blendrockslime02a" not found.
Material not found!: NATURE/BLENDROCKSLIME02A
material "metal/forest_metal_02c" not found.
Material not found!: METAL/FOREST_METAL_02C
material "custom/customorangewall" not found.
Material not found!: CUSTOM/CUSTOMORANGEWALL
material "de_cbble/grounddirt" not found.
Material not found!: DE_CBBLE/GROUNDDIRT
material "effects/advisormonitordisplay" not found.
Material not found!: EFFECTS/ADVISORMONITORDISPLAY
material "cs_italy/carpet-sn03" not found.
Material not found!: CS_ITALY/CARPET-SN03
material "city_8/monitor_animated_phong" not found.
Material not found!: CITY_8/MONITOR_ANIMATED_PHONG
material "city_8/bluetacosign" not found.
Material not found!: CITY_8/BLUETACOSIGN
material "city_8/trainsillum" not found.
Material not found!: CITY_8/TRAINSILLUM
material "custom/wi_johanposter" not found.
Material not found!: CUSTOM/WI_JOHANPOSTER
material "city_8/cwu" not found.
Material not found!: CITY_8/CWU
material "skybox/urban_horizon" not found.
Material not found!: SKYBOX/URBAN_HORIZON
material "env_textures/decals/trashdecal01" not found.
Material not found!: ENV_TEXTURES/DECALS/TRASHDECAL01
material "nature/blendgravelgravel02" not found.
Material not found!: NATURE/BLENDGRAVELGRAVEL02
material "nature/blendashdirt01" not found.
Material not found!: NATURE/BLENDASHDIRT01
material "nature/blenddirtdirt001c" not found.
Material not found!: NATURE/BLENDDIRTDIRT001C
material "city_8/forest" not found.
Material not found!: CITY_8/FOREST
material "city_8/city8sky" not found.
Material not found!: CITY_8/CITY8SKY
material "city_8/console-inspection" not found.
Material not found!: CITY_8/CONSOLE-INSPECTION
material "city_8/console-rations" not found.
Material not found!: CITY_8/CONSOLE-RATIONS
material "city_8/console-welcome" not found.
Material not found!: CITY_8/CONSOLE-WELCOME
material "city_8/console-jw" not found.
Material not found!: CITY_8/CONSOLE-JW
material "city_8/console-housing" not found.
Material not found!: CITY_8/CONSOLE-HOUSING
material "custom/wi_willardposter" not found.
Material not found!: CUSTOM/WI_WILLARDPOSTER
material "metal/drtrimc" not found.
Material not found!: METAL/DRTRIMC
material "metal/prodtrima" not found.
Material not found!: METAL/PRODTRIMA
material "de_chateau/groundf" not found.
Material not found!: DE_CHATEAU/GROUNDF
material "wood/infdoorb" not found.
Material not found!: WOOD/INFDOORB
material "concrete/blendroad_broken01" not found.
Material not found!: CONCRETE/BLENDROAD_BROKEN01
material "metal/forest_metal_06a" not found.
Material not found!: METAL/FOREST_METAL_06A
material "metal/milmirror001" not found.
Material not found!: METAL/MILMIRROR001
material "custom/animatedcpposter" not found.
Material not found!: CUSTOM/ANIMATEDCPPOSTER
material "custom/animatedfactoryinfo" not found.
Material not found!: CUSTOM/ANIMATEDFACTORYINFO
material "de_nuke/nukmetwalla" not found.
Material not found!: DE_NUKE/NUKMETWALLA
material "de_nuke/nuke_ceiling_02" not found.
Material not found!: DE_NUKE/NUKE_CEILING_02
material "wood/offdesktop" not found.
Material not found!: WOOD/OFFDESKTOP
material "custom/wi_evetaylorposter" not found.
Material not found!: CUSTOM/WI_EVETAYLORPOSTER
material "cs_italy/stair-t01" not found.
Material not found!: CS_ITALY/STAIR-T01
material "metal/forest_metal01f" not found.
Material not found!: METAL/FOREST_METAL01F
material "metal/forest_metal_03c" not found.
Material not found!: METAL/FOREST_METAL_03C
material "metal/forest_metal_06b" not found.
Material not found!: METAL/FOREST_METAL_06B
material "metal/forest_metal01d" not found.
Material not found!: METAL/FOREST_METAL01D
material "metal/forest_metal_04c" not found.
Material not found!: METAL/FOREST_METAL_04C
material "de_tides/tides_brick_wall_i" not found.
Material not found!: DE_TIDES/TIDES_BRICK_WALL_I
material "metal/milroof006" not found.
Material not found!: METAL/MILROOF006
material "wood/milwall018" not found.
Material not found!: WOOD/MILWALL018
material "wood/milwall011" not found.
Material not found!: WOOD/MILWALL011
material "plaster/plasterwallpaper003a" not found.
Material not found!: PLASTER/PLASTERWALLPAPER003A
material "de_tides/tides_roof_1" not found.
Material not found!: DE_TIDES/TIDES_ROOF_1
material "wood/shingles006" not found.
Material not found!: WOOD/SHINGLES006
Brush 16154: num_entities == MAX_MAP_ENTITIES
Side 5
Texture: CONCRETE/CONCRETEFLOOR038B


** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\episodic" "C:\HammerAutosave\rp_nc_city8_v2d3_002"

Valve Software - vvis.exe (May 15 2014)
4 threads
reading c:\hammerautosave\rp_nc_city8_v2d3_002.bsp
Error opening c:\hammerautosave\rp_nc_city8_v2d3_002.bsp

** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vrad.exe"
** Parameters:  -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\episodic" "C:\HammerAutosave\rp_nc_city8_v2d3_002"

Valve Software - vrad.exe SSE (May 15 2014)

      Valve Radiosity Simulator     
4 threads
[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

Loading c:\hammerautosave\rp_nc_city8_v2d3_002.bsp
Error opening c:\hammerautosave\rp_nc_city8_v2d3_002.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\HammerAutosave\rp_nc_city8_v2d3_002.bsp" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\episodic\maps\rp_nc_city8_v2d3_002.bsp"

The command failed. Windows reported the error:
  "The system cannot find the file specified."


***** First let me say that It also won’t let me run other previous saves that I have to this map , as well as the original, un-edited version**********************
***** Another Thing I must state , is that this Map is uses custom models that I never was actually able to see in the Hammer Editor itself or while running the map on the platforms I used to edit it on such as EP1*********
Any Idea how to fix that?

Use CODE tags please. I can’t read that.

Sure thing. What are CODE tags though?
And how can I use them?

its [ CODE ] <insert log here> [ / CODE ] without the space of course

http://forum.facepunch.com/showthread.php?t=1532297 download and try the custom VBSP linked in this thread :slight_smile:

Done.

[editline]6th September 2016[/editline]

Thank’s for trying to help. Though can you explain this VBSP thing better? :3

(#HammerEditorRelatedThingsNoob)

its a custom vbsp will raised entity and prop limits and it might stop u getting this error


Brush 16154: num_entities == MAX_MAP_ENTITIES

Oh I see. Alright I’ll try it.
Though why would it say the map reached the entity and prop limit? It never said that before , and it even says that to the original map file.

with out having either map to look at it’s anyboby guess why .vbsp will do it sometimes and then sometimes not :slight_smile: