first of all i will say that I didn’t played Rust yet! I’ve played The War Z, DayZ and Minecraft. I like all three of them. Each Game has something that makes it worth to play in my Opinion, but still each of them is missing something. That’s where Rust comes into my mind. I’ve already watched like every gameplay video on YouTube.com about Rust XD Well, i’ve overstated it a bit, but i guess you all know what i mean I just already love this game by watching the videos. So i’ve started to do some research extra research about this game in order to prepare for the time, when i will be playing Rust myself. I’m someone who loves to play with friends, but still i’m able to play Games alone.
That’s the point where i will start with the real topic of this Thread. Playing alone or with friends. I’ve already read some Threads with Discussions of a Friend/Buddy-System. There were like two sides arguing with each other.
The one side wants to have a Friend/Buddy-System in order to play with friends and share their buildings. The other side is consists more of the “Hardcore-Players”. They think that this System will make the game too easy for larger groups of players by making it easier to coordinate large scale raidings. I agree with both sides in some Points.
Now i want to give my very own Suggestions about such a System and also i will refer more or less to the Party-Systems, which is most-likely known from MMORPGs.
I know Rust is a game that aims at giving the player a feeling of what it’s like trying to survive on your very own in order to make it more realistic. In my opinion, if such a scenario will ever happen, i will appreciate it to team up with some of my best friends XD
So what about this. This “Party-System” gives you the ability to form a 4-Player-Team. So you can invite 3 other players and team up with them. What you can do, when you’ve joined a team.
- allow your Teammates to open up your Doors as long as this Team exists
- see some kind of symbol - maybe a little arrow - above the head of your teammembers. However, this symbol will only be visible if the teammate is in a range of about 20-40 meters.
- You can still kill your own Teammates!
Nothing else! So with such a System you can share your buildings and team up with friends, but you can still kill each other and if a team mate is too far away you will not be able to recognize him. This will still make these 20+ player raids a challenge to coordinate properly.
Additionally i was thinking about a “real” Friend-System. I agree with the People saying, that if Rust will be available via Steam, there would be no reason to have a “Friend-System” that shows you when someone goes online or offline. But i would appreciate a “Friend-System” that allows you to give your best friends a permanent permission to open up your doors. You still take this permission away afterwards. But it will help some players to play together without giving that much of a benefit and protection against others.
I’m waiting for your Opinions, improvements or your criticism.
Thanks for reading!