I’ll try to explain some ideas i have to improve the survival in Rust. As i speak french, i’ll do my best, but maybe some points will be hard to explain in english, sorry. Ask me if some point is not easy to understand.
I think the best choose is to keep the danger from animals and nature. The zombies are too common in other games.
Here are a few examples
-Add some wolf pack. They should be smart, hunt in group, maybe 2 group trying to take the survivors from differents sides.
-Some eagles would be cool. That’s one more direction to look for danger. They could have nest in the moutains
-Add some group of bears living in caves.
-Add some marsh in the map, with crocodiles, snakes, … We could be sick if we stay too long in this area
-Some big lizards, maybe varans, would should climb in the trees, walls, roofs, …
-Add some human (mutans?) tribes
- A primitive tribe living in wood village, hunting with bows, spears, axes, …
- A primitive tribe living in underground. As they don’t see a lot the light, they could be blind but have very good hearing
- A primitive tribe living in a village in the trees
Going further, we could imagine some change of behavior with the weather, day/night, …
-During the night, the bears come out from the caves and prowl near houses, trying to get some food
-If it’s raining, the crocodiles could go outside the marsh to hunt
-If the day is hot, the big lizards should be very agressifs
-Some tribes wars
-Some tribes rituals : trying to kill survivors to give the body to a big animal, …
The idea is to make everything interact with everything :
-tribes could hunt wolfs, bears, …
-normal wolfs could be agressif with mutants wolfs
The danger would be everywhere, and people would have to play in group to survive
What do you think about this kind of ideas?