- Does GAMEMODE.BaseClass include ALL the available gamemode hooks in GMod?
- Are ALL the available gamemode hooks specified in the base gamemode?
- How can I check if a string equals a valid gamemode hook name in gmod, if the above questions are false?
I’ve been writing lua for 2 years now and this are one of the few things which I still don’t understand.
By the way, please make sure that your answer to these questions are 100% correct or I might spend hours coding something which won’t work fully after all.