Sound problem

Hello, I didn’t played gmod for at least 1 month and now i’m back but i’m haveing sound problems.


CSoundEmitterSystemBase::AddSound( 'Bipod_Down', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M67.Ring', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M79.Insert', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M79.Close', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.Magin', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.MagSlap', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.ClipIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M67.PinPull', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_RBULL.CylinderClose', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.Forwardassist', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_RBULL.Jiggle', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Eject', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_p226.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M3S90.Load', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82.MagRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_ak74.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_p226.SlideBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.ReleaseHandle', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.SightFlip', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M21.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_AK47.MagOutEmptyNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M1911.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltDown', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_SG550.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.SuppressorOn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.MagRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_RBULL.Extractor', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.Selector', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.Stock', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.Safety', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M67.Spoon', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.MagOut_Empty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19.MagLatch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_ak74.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'MagPouch_AR', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M1911.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_ak74.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_SG550.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.Handle', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.ChargingHandle_Back', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_SG550.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14.Charge', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_DEAGLE.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_OTS33.SlideBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.BoltCatchSlap', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Back', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M1911.MagInPartial', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK.MagOutEmptyNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.ChargingHandle_Forward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_OTS33.SlideRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_DEAGLE.MagInNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_AK47.BoltPull', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.BoltCatch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25.StockUnlock', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_RBULL.Remove', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_KS23.PumpBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M21.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M3S90.GetAmmo', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M21.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.StockUnfold', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M3S90.BoltCatch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.MagoutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M1911.SlideRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Insert3', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MAC11.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Insert2', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.LatchOpen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.Stock', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.DustCover', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Butt', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS.Cock', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19.BoltPull', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M79.Remove', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Insert5', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Grip_Heavy', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltBackNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.Handle', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltForwardNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MAC11.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MAC11.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M1911.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_KS23.Insert', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_p226.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M79.Open', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_ak74.MagOutEmptyNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.ChargeBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'MagPouch_Shotgun', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_p226.SlideStop', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_OTS33.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M67.Safety', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.BoltRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Grip_Medium', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_Sako95.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_ak74.BoltPull', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.InsertNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Insert1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.Insert2', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_RBULL.CylinderOpen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_Sako95.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.StockPull', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.SelectorSwitch', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_DEAGLE.SlideStop', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.BoltPullNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20.MagOutEmpty', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltDownNomen', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14.Check', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_Sako95.MagIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_KS23.PumpForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.Check', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltForward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_KS23.InsertPort', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_G3.MagOut', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Grip_Light', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20.SlideRelease', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.BoltUp', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24.Forward', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'Weapon_M4A1.Magout', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5.BoltBack', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MAC11', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M82', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5K', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M79', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_P226_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_OTS33', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RK95_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M21_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M1911_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_DEAGLE', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G3', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GLOCK20', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RK95', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M1911', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_P226', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AK47_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SG550', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RAGINGBULL', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_KS23', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_RPK', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5A5', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_REM870', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SG552_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M3S90', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SG552', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SR25', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_PP19_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M24', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_FAMAS_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MAC11_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_UZI', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M21', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AK74', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M4A1', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M4A1_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SG550_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G3_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5SD6', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AK74_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AK47', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_M14_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_G36C_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_MP5K_S', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_SKS', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_TOZ34.ShellIn', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_TOZ34.Close', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_TOZ34.OpenFinish', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_TOZ34.OpenStart', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AN94', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_AK12', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
CSoundEmitterSystemBase::AddSound( 'FAS2_GALIL', 'scripts/sounds/lua.txt', ... ), script file not list in manifest 'scripts/game_sounds_manifest.txt'
R

Aslo some npcs, and sounds included with gmod don’t work either.

Hope someone can help me there. :slight_smile:

Dominator56

Something is really screwed up, have you got half life 2 installed and stuff? You might want to verify game cache of Garry’s Mod

Half-Life 2 doesn’t matter with GMod. Just verify.

Ok, gonna try this, aslo i’m on the dev branch if this matters.

[editline]3rd March 2014[/editline]

Hey guys, I solved it.

If you have this problem, just go back on the normal branch, then all will go back.

Thanks you for helping me ;).