Hi, I’m using this to change the footstep sounds for a job. However I would like to have two diffrent sounds, one for walking and this for running. How would I do this?
local Team = ply:Team()
if Team == TEAM_CP then
ply:EmitSound( "NPC_MetroPolice.RunFootstepLeft" )
return true
Walking sound.
NPC_MetroPolice.FootstepLeft