I made a custom soundscape so that rain is loud outside and quiet inside. However it’s not working right, because it doesn’t always trigger a soundscape change straight away when you enter the trigger (using a trigger_soundscape and soundscape_triggerable because regular soundscapes were doing the same thing). I want it to be instant, and no delays of up to a minute before the change…
Here’s the file:
The second WAV is just a quieter version of the regular rain I made.
PS some of the spacing didn’t show up right because of the way everything gets aligned to the left.