Trying to fix soundscapes on an existing map by packing the manifest file it came with into the bsp, and then packing the allotted soundscape txt’s with it. One of the txt’s happens to be one made by Valve.
Been testing it on singleplayer so far.
After loading the map, the sounds worked. However, something was off with them. The sounds wouldn’t change after walking indoors, kept playing the outdoor sound. After a map restart, and every time I’ve loaded the map since, I get spammed with this error:
KeyValues Error: LoadFromBuffer: missing { in file scripts/soundscapesblahblahblah.txt
And no sounds play anymore.
Fix Anyone?
EDIT: Got one of the soundscapes working. Problem now is it only constantly plays the outdoor soundscape along with random sound bits. It will not switch over the indoor soundscape?
The CSS Soundscape part of the map is also returning this error nonstop:
KeyValues Error: LoadFromBuffer: missing { in file scripts/soundscapes_italy.txt
(playlooping), (wave), (rndwave),