I know how to use soundscapes. I’ve used them in all of my released maps. That’s not the problem. The problem is that in Garry’s Mod, it seems that they refuse to play. I’ve used a stock HL2 soundscape, ‘d1_town.Start’. When I play the soundscape in-game using the playsoundscape console command, it works fine. There is no typo, so don’t even suggest that ¬¬.
Suggestions? Sound is a massive part of any map, and I don’t want to be lacking.