I’ve been wondering what the Dota 2 mapping tools (aka Source 2) have in terms of limits?
Can anyone find/answer these:
-Brush/mesh limit (comparison?
-Model limit (comparison)?
-Map limit (comparison) or map example (what real world place or object can be compared)?
-Detailed creations? (how small can you create? If Source 1 has a small detail limit of 1x1 inch, what’s Source 2?)
I’m doing research and would really appreciate some answers, and figured the best place is the mapping section.