Im working on a horror map “gm_fear” based heavily ON the game F.E.A.R. and i seem to have a major issue with the lighting falloff, it seems far too sudden even though i have all the falloff distances on 0 (default). does anyone have any idean on how i can fix this?
Here is a picture to show what i mean. You can quite clearly see where the lighting sharpy falls off on the bottom half of the picture.