Sourcemod or Gmod?

I have a team of coders and I just got a brilliant gamemode idea.

Do you think i get more players if I create the gamemode in gmod, or if I create a SourceMod from scrap?

I have the skills, it’s not about what is easier, it’s about what will get more players…

I think I’m going with the Sourcemod, unless someone can show me the benefits of gmod

I’d say GMod, since I won’t take the time to download your obscure little SourceMod.

It depends on the concept, really.

Depends on the project, really.
If it’s suppose to be a small project, Garry’s mod.
If it’s meant to be big, Sourcemod.

[editline]04:43PM[/editline]

Go for Sourcemod, it’s free for anyone that owns a game that uses the Source engine.