I have a SHITLOAD of spawn points in my mp map, and there all spread out for the purpose of being turned on and off when they’re needed. However, when they’re all on at once, I seem to always spawn in one of the spawns in the beginning location. If the beginning spawns are turned off and all the other ones on, I seem to spawn in one of the spawns in the second location.
Why is it not fully randomized?
Is there a way to make it more randomized?
Is it randomized but always chooses on of the 20 or so first HammerID spawn locations?
Or is it based on the name of the entities (the first 20 or so spawns alphabetically)
If anyone knows the answer, it would be extremely helpful. I’ve done a few tests, but it always comes out with the same result and still don’t know how to fix it to be more randomized.
EDIT: Might be helpful for me to point out that this is info_player_teamspawn for TF2, in case that made any difference whatsoever.