Spawning a player as/in entity

In Garry’s Mod is it possible to have a player spawn in an entity?
This entity would be like a helicopter or a plane.
So yea, if this is possible it would be nice to get help doing it or anything.

(User was banned for this post ("Wrong forum" - Grea$eMonkey))

Use **[Player.EnterVehicle]( **in the PlayerSpawn hook.[URL=“”]

Alright then, thanks. Hopefully I’ll be able to get this to work.