Spawning ents from a menu.

Hi guys,

I Tried to figure out a way to spawn entities from a menu, but it just doesn’t want to work.
First time I tried it by concommands, only to find out that all ent_ commands are blocked, then I tried it with ents.Create but that gives this:

[@gamemodes\project\gamemode\init.lua:66] Tried to use a NULL entity!

Even looked into several other gamemodes to find out how others did it, but couldn’t find it nonetheless.

So, what would be the best way to achieve this?

**[Ents.Create](** is what you want to use, what entity are you trying to spawn?

Seems like you’re trying to spawn an entity that is non-existent.

I like to point out the obvious.

Captain obvious.


You cannot create entities on the client, you’ll need to send concommand to the server and tell it to create entities.

If its init.lua I doubt he is running it on the client :stuck_out_tongue:

Thanks guys, it all works fine now!