I Tried to figure out a way to spawn entities from a menu, but it just doesn’t want to work.
First time I tried it by concommands, only to find out that all ent_ commands are blocked, then I tried it with ents.Create but that gives this:
[@gamemodes\project\gamemode\init.lua:66] Tried to use a NULL entity!
Even looked into several other gamemodes to find out how others did it, but couldn’t find it nonetheless.
So, what would be the best way to achieve this?