I have always had this idea on my mind but have never really figured out how to pull it off, maybe someone has the answer.
My sister was watching the movie Monsters Inc. and I thought it was cool how the doors in the movie worked.
The idea that in any orientation they can be opened and you fall out of the door on the other side. (Like the portals made my the portal gun).
How could one recreate a door like that?
The best I could thing I came up with was an absolute FAIL. I made a physbox door frame, parented a door to the frame. Then I made a filler func_monitor for the door frame so you would see what should be inside the door not just through it.
The problems I ran into were getting the camera on the other end to make the screen look correct and believable. Also the door kept trying to push the door jam upwards when the door was laying on the ground.
The next part of the puzzle I never even started on was how to make a “socket” for the door to lock into to “activate” the door. That one is probably easy but with work getting busy I kinda gave up on it.