Been working on a server using the newest revision of Tiramisu 2 from the github, made for Garry’s Mod 13. I got it to an almost playable state, and I’ve been leaping over problem after problem after problem (thanks to my Fastdl troubles I had).
My newest problem is my Assault Rifles and SMG’s I added to the server. You make a file for every item you want to be in the gamemode, in shops or etc.
I made an item file for every gun, spent 4 hours balancing the prices and damage they deal, and finally got them in the game.
My problem is, and only on Tiramisu 2, when you use Assault Rifles or SMG’s from this weapons pack, you T-pose while standing still with them after you either aim down sights, or fire the weapon. You will continue to T-pose until you switch weapons. It must have something to do with the ways the weapons are coded, and are conflicting with Tiramsu 2’s animation setup. The weapons are from the M9K packs on the workshop, which I extracted and picked guns out of.
Anything I can do about this?