I’ve been working on this gamemode for a while now, and I think I’m ready to release it to the public!
It’s based off of Splinter Cell’s multiplayer component. In the gamemode, there are two teams, Spies, and Mercs (Mercenaries). These two teams clash against each other at control points. Once all spies are dead or the timer is finished, the Mercs win. When all the Mercs are dead, or if all Control Points are captured, then the Spies win.
Mercs are pretty much stuck to the ground. They can’t sprint, crouch, jump, or aim down sights (Except for the AUG), but they have tons of firepower! These guys can set traps for the spies, toss grenades all over the place, and buy weapons. If encountered by these guys, it’s best to run away.
Spies are very agile, but due to this, they can’t carry that much. They only have a knife and a handful of grenades. They can crawl through vents, capture points, or hide.
This is my first multiplayer-oriented addon and my second overall gamemode. Any feedback is GREATLY appreciated! Have fun!
This gamemode would not exist if it weren’t for the following people:
Facepunch Fourms - help and love <3
Dopey - Splinter Cell Chaos Theory HUD
Spy - Customizable Weaponry 2.0, FAS: 2.0, & Nightvision!
Heckin Cyber - Silent Step (Player Footsteps)
King David™ for all the wOS Animation Extensions
Stalker - Prone Mod
Daxble - AUG, Shotgun, Pistol, Vector
TFA - TFA BASE (Reduxed)
My friend Chase - broke someone’s TV
I would like to thank everyone here at the Facepunch fourms for helping me out with this. This gamemode would be nothing without you!
Steam Workshop Page: http://steamcommunity.com/sharedfiles/filedetails/?id=1171814010