I’m just wondering if someone can rip it for me and turn it into a model veiwable by 3Ds Max. I’ll take care of the rigging and such, I just need the textured model.
The model directory seems to be here:
C:\Program Files (x86)\Steam\steamapps\common\spiral knights\rsrc\character
Along with the proper textures(?)
I found a way to do it but I have NO idea how to use it.
I was pointed to a bunch of Java packages named Clyde, But I have no idea where to start with it.
It supposedly can export models to 3Ds Max. That’s all I need.