Splitscreen multiplayer

I’d really like to see this; two players able to play on one computer. If there’s a way to do this already, I’d love to hear it, but if not, I have some friends who would love to play the game in multiplayer.

Can you imagine how impossible this is?

Two people can’t use the same keyboard and mouse.

Just, no.

I can imagine how possible it is, and how wrong you are. It wouldn’t be comfortable, though.

Create fake player entities which can interact like normal players. You’d be extremely limited in what you can do, but it’s possible. To control them seperately? Create your own movement system that relies on Lua-set “binds”.

Perhaps WASD for P1, and 8456 for P2.

Like I said, extremely limited. This would be a custom gamemode thing.

The keyboard I can see perhaps, but there’s the issue of the mouse.

Yep, this is where you’d have to create a workaround (I have no clue.) or use this sort of mechanic for a custom gametype.

Search function.

Answer has been said already before this thread.

Search is hidden and not everyone thinks to use the direct URL or site:facepunch.com on Google.

I never thought of using it like that. I’ve been trying to use the search engine forever but Garry doesn’t have a slave yet.

The fake-player-entity could be controlled by the gmcl_joystick module,this would let the two players free to move as they wish. (this would mean that the fake-player-entity can have aim interaction,sweps interaction,and so on,but that’s another story)
Then you just render their eye positions with **[Render.RenderView

http://wiki.garrysmod.com/favicon.ico](http://wiki.garrysmod.com/?title=Render.RenderView)** (this would mean that the fake-player-entity need a fake viewmodel,oh god,i just talk too much)
Now that i think about it,everything i said would need some serious work and hacky ways to do it.
I’d better shut up.

Nevermind, didn’t read the post above.

I tried using site:facepunch.com on google. You get a fuckload of broken links to threads that no longer exist.

That’s probably thanks to Garry cleaning out the forums or whatever it was last week. Google just hasn’t caught up to that yet.

Use a PS2 controller? for a replacement for the second mouse.

Don’t forget that you would need to render everything twice.

It works on Left4Dead.

I’m pretty sure there are ways to detect multiple mouses separately.

No, he just doesn’t have a slave to fuel the search function yet. He has around 80 slaves for other tasks… Correcting people who say he has no slaves, for example.