do you remember spore? that one game about making creatures and other creations?
yes? no? maybe? anyways… i remember back when spore was around that there was a feature maxis added to import spore creations into maya.
so heres the question, has anyone considered thinking about rigging spore creations by importing them into maya, or is that too much difficulty to begin with?
heres a link to the spore maya tutorial: http://www.spore.com/comm/tutorials/export_creatures