Sprite help

I have sprites in my map but the black border where it should be transparent is showing in-game.

Could this be a specific sprite problem?

Picture can be provided but my problem should be self-explanatory.

Set the render mode to world space glow.

Make sure you have the render mode of the sprite set to “World Space Glow”


Thanks, I was having this problem all morning. I have another problem though.

My props aren’t being lit correctly. Why is this?


I know I’m late but, make an env_cubemap 64 units (Player visual height) from the ground. Then compile the map and in-game type “Buildcubemaps” in the console. Hope it works out.