Hello. Recently, i’ve been working on a gamemode for Garry’s Mod; and i’ve been mapping and skinning for it. Now, i’d certaintly model theese by myself- but due to lack of knowledge- i don’t even know where to start.
I’m requesting four different models, to be used as weapons. Both in View model, and in World model. They’re pretty… erm, basic- and shouldn’t be too complicated.
OBS: Don’t worry about the materials- i’ll do them myself!
It’s a S.L.A.M. remodel, and should work/animate in the same way a S.L.A.M. does.
Second: "Cross Rifle"
This one’s a bit more complicated. It’s a remodel for the crossbow. I want the yellow glow to still exist on the end of the barrel. The reload animation should be inserting a arrow in the end of the barrel- instead of putting it onto the crossbow (deafult).
It’s a remodel of the RPG. Shouldn’t be too complicated.
Fourth: Bomb (“Classic”)
In my mind; the easiest. It’s a grenade remodel. The grenade trail “parent point” should be repositioned in the middle of the bomb. Optionally: You could jigglebone the fuse, if you’d be so kind. Observe that the fuse part should NOT collide with the world.
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If you’d like to know about the gamemode- it’s like the Spy Vs. Spy games on C64. Similiar to the Xbox remake. There’s two teams, who is to find a briefcase that is randomly positioned in one of the many safes on the map- and bring it to a certain location. That’s the main idea atleast. Now: comment, discuss, give advices or just rant about how i should do theese myself- in which, i’ll give up the project.
Oh and- of course i’ll credit whoever voulenteers to do theese.
Well… Anyone interested?