Steam update broke the model compiler?

I was working on a model earlier today and had to restart Steam because it kept nagging me about updating it. Anyway, after I restarted, I was no longer able to get the model to compile correctly. The compiler will spit out the .dx80.vtx, .dx90.vtx, .mdl, .sw.vtx and a .vvd, but no .phy file.

I tried compiling known previously working models and they all exhibit the same problem, the compiler won’t create a .phy file. Did the syntax change or did valve break something again?

http://d2k5.com/sa_emots/emot-argh.gif

I just compiled something in GuiStudioMdl fine (though mine hasn’t been working right till now @.@)

Reeh. I spend X hours making a model only to not be able to use it in source

http://d2k5.com/sa_emots/emot-pcgaming.gif

Another Valve update aimed to fix things for some people, while breaking it for others?

Agree 1x…

Hai Giga. Phire it my way, I’ll see what I can do.

You haven’t been on Steam in 28 days.