A while back I posted a thread about having ugly shadows, even when I had a light. I still seem to get this issue, but it changed a little bit. Certain spots in my small map have lighting, while others are pitch black, as if there is something blocking the light. I have 1 light entity, and it’s just “light”.
Yes, I’ve tried putting the light in other places, but that didn’t fix it, the issue would still persist.
I looked at your vmf and compiled it with out changing it and the lighting is ok no black or dark areas i even removed one light entity and it was still ok, maybe its a game setting you have try adjusting the game brightness,
2 questions i have thou 1 why do u have brushes of 2 units ? 16, 32, 64 units is the norm when blocking out a level