I’m makin’ a map with rounded elements, and the corner pieces of the wall are rounded squares [well really squared cylinders.]
This is how I do it, I flatten out the edges of a cylinder to create a rounded corner. Vertex tool, obviously.
The Finished result.
The error I get when I try to load the VMF file. I only had 1 solid removed this time, because I didn’t feel like making all four again. Yes I recreated the problem to show you.
Haven’t tried compiling, it would probably freak out. If anyone has any insight on this problem, greatly appreciated.