Stretched updated textures.

So I’m updating my personal skins face and decided to use fake factory’s textures as a start.
Then this happened.

Is there an explanation? Is the model confused by the higher res texture? What can I do to fix it?

Also, I thought there was a questions mega thread for this kind of thing. But I’m not seeing it.

On the right side on the .VTF, there should be a list of tickboxes with “Clamp S” and “Clamp T”, try unticking those if they’re ticked, or ticking them if they aren’t.

That did the trick, thanks!

For future reference, what do those options do exactly?