Substance Painter render diffuse map?

Hello guys, does anyone know how to render the diffuse map in substance painter? I am looking for the tutorial or video on it…:pudge:

Normally, you would have to edit the textures in Photoshop, but you should be able to export the textures with the “PBR SpecGloss” preset.

Otherwise, you could use either Photoshop or GIMP and follow the following guide (obtained from this Marmoset article under the Metalness to Specular section)

If you need any more help, just ask.

Thanks huntingrifle.:happy: But do u have a video tutorial for making the diffuse map in photoshop? It’s quite hard to understand in Marmoset article… I am just a beginner.

I do not have a video tutorial, but I can explain it through text if that’s alright.