So i was looking some ideas on Rust Trello’s,and i saw the idea: “House ‘ownership’ so you can easily destroy misplaced objects”,and right below someone said: “This is going to be temporary because we need a way better way of doing this - we shouldn’t have abilities exclusive”.
So,if you want to solve this quick,i have a idea… let’s think,what we do in real life when we are constructing a house: We make a blueprint,right? So… Blueprint,how can we make this work on the game?
First you must have a workbench near,and a Blank Blueprint (can be found on lootables)
When the player uses the Blank Blueprint,he will enter on the “Constructing Mode” there,the player will have unlimited resources,and can easily break misplaced objects to make his house just like he wants
When it’s done,the blueprint now will turn into a “House Blueprint”
To use this you’ll need all the items you used while in Constructing Mode,if you have these items,you can place your house wherever you want
Then finally you just have to wait some time,depending how many items you used to your house,and it’s done
Sorry about my english im Brazilian