Hey guys and gals,
Thought i would put down my thoughts here instead of derailing another thread more than i have, lol.
What i would love to see is randomised radiation that is not always tied to the monuments. (and also to be able to build anywhere, including inside these pretty new dungeons. these 2 ideas tie together to provide a bit more freedom in game, and allow us to do more than quickly raid and leave the monuments that have been painstakingly constructed).
So what i would expect to see is sites that might not be totally irradiated (like a town that only has the western half of it still radiated) and natural areas that don’t have monuments potentially be riddled with radiation (like a forrest that has high levels, killing animals and players who enter alike). As noted here, it should also harm animals who enter, meaning a lot of bodies in that forest, or animals who run away from it.
I’d personally have some kind of filter/skin that tarnishes everything in the area, so for example a grey layer that makes the grass in a field look dead, the trees look decayed, the sand look unhealthy…
Tied into this, would love to see a overlay for players who are currently radiated in the same tone.
Anyway, what do people think? yes, no, i don’t like it?