Here is a few very simple changes that can be made to Rust Experimental to make it closer to baseline and make it very playable.
Besides general fps increase optimizations here is what should be done soon:
First I would adjust the weapons/tools to be slower and more balanced for combat ( this is a pvp game after all and combat even in early stages is what keeps rust interesting )
I will add tags to any change to help the devs/people understand what priority these changes should have. ( how important they are and easy they are to change )
I’m sure I will remember more but for now these very simple changes would easily make this game 100% better and more people would play on the 800+ servers that are up right now.
By the way if you need someone to help with these types of changes I could probably do it.